Skills
A skill is a folder with a SKILL.md that teaches the model how to do one kind of job well. Only its name and one-line description go into the system prompt; the body is read when the model decides to use it. That’s why dozens of skills barely touch your context.
Where skills come from
Section titled “Where skills come from”- The Plugin Market: skill collections, or the skills inside a plugin.
- Your own: see Write skills and plugins.
- Already in your project: skills in
.claude/skills/and.agents/skills/work as they are. - Suggested skills: turn on Settings → Personalization → Build project memory on its own, and Lyra drafts reusable routines from your recent chats. They wait under Settings → Plugins → Skills and do nothing until you enable them.
Using a skill
Section titled “Using a skill”- Let the model pick: with a clear description, it calls the skill when it fits.
- Call it yourself: type
/skill-namein the composer. - Attach it: choose one under Plugins and skills in the
@menu to include it in this message.
Managing skills
Section titled “Managing skills”Switch skills on and off, open or delete them under Settings → Plugins → Skills. When two share a name, the more specific one wins:
| Priority | Location |
|---|---|
| 1 | The project’s .lyra/skills/ |
| 2 | Your ~/.lyra/skills/ |
| 3 | Skills from plugins |
| 4 | Built-in skills |
So to change how a plugin’s skill works, put a skill with the same name in your project.